# File: ally_mage_focus.gd
# 法师技能 - 元素专注
# 平衡法术强度与射程
extends TechnologyResource
class_name AllyMageFocus

var spell_power = 0.2  # 法术强度加成
var range_penalty = -0.15  # 射程惩罚

func _init() -> void:
	super()
	display_name = "Elemental Focus"
	description = "+20% spell power, -15% cast range"
	GlobalSignal.gs_unit_created.connect(_on_unit_create)

# 修改法师属性
func _on_unit_create(unit: Unit):
	pass
